#142 · Generation 1
Aerodactyl
- Max CP (L40 / L50)
- 2,783 / 3,147
- Raid catch CP (L20 / L25)
- 1,590 / 1,988
- Research CP (L15)
- 1,193
- Buddy distance
- 5 km
- 2nd charged move
- 75,000 dust · 75 candy
- Shiny
- Shadow
- Tradable
- Mega
- Dynamax
Keep to evolve
Aerodactyl will not win battles on its own, but Aerodactyl is A-tier for Rock raid attacker. Keep the good-IV copies and the candy to evolve one.
Battle roles
- CGreat Leagueshadow#403 of 1154 · score 77.4
The Shadow version is ranked #403 in Great League on PvPoke with Dragon Breath / Rock Slide / Brutal Swing.
- –Ultra League#416 of 851 · score 74.4
Ranked #416 of 851; not competitive in Ultra League.
- –Master Leagueshadow#257 of 409 · score 56.8
Ranked #257 of 409; not competitive in Master League.
Worth evolving into
Mega AerodactylA Rock raid attacker (mega)B Dark raid attacker (mega)B Normal raid attacker (mega)
Collection value
- Can Mega Evolve: keep your highest-Attack copy for raid days.
- 1 costume/event variant: costumed copies cannot be re-obtained outside their event.
- Shadow version exists: Shadows hit 20% harder and are worth a raid slot even with low IVs.
Tiers: S = meta-defining, A = strong, B = playable, C = niche. PvP from PvPoke overall rankings; raids from computed DPS/TDO within each attacking type; Max Battles from GO Hub tier lists.
Base stats
Base stats. Bars are scaled to the strongest Pokemon in the game.
Evolution line
Does not evolve.
Check your Pokemon's IVs
Ranks all 4,096 spreads for each leagueLoading IV checker…
PvP rankings (GO Battle League)
| League | Tier | Rank | Score | Recommended moves | Typical build |
|---|---|---|---|---|---|
| Great League | – | #499 / 1154 | 74.9 | Dragon Breath · Rock Slide · Brutal Swing | L20 · 4/14/11 |
| Great LeagueShadow | C | #403 / 1154 | 77.4 | Dragon Breath · Rock Slide · Brutal Swing | L20 · 4/14/11 |
| Ultra League | – | #416 / 851 | 74.4 | Dragon Breath · Rock Slide · Brutal Swing | L36 · 4/14/15 |
| Ultra LeagueShadow | – | #428 / 851 | 74.1 | Dragon Breath · Rock Slide · Brutal Swing | L36 · 4/14/15 |
| Master League | – | #286 / 409 | 54 | Dragon Breath · Rock Slide · Brutal Swing | L50 · 15/15/15 |
| Master LeagueShadow | – | #257 / 409 | 56.8 | Dragon Breath · Rock Slide · Brutal Swing | L50 · 15/15/15 |
| Ultra Premier | – | #355 / 689 | 76.5 | Dragon Breath · Rock Slide · Earth Power | |
| Ultra PremierShadow | – | #393 / 689 | 74.9 | Dragon Breath · Rock Slide · Earth Power | |
| Master Premier | – | #209 / 274 | 55.6 | Dragon Breath · Rock Slide · Earth Power | L50 · 15/15/15 |
| Master PremierShadow | – | #191 / 274 | 57.6 | Dragon Breath · Rock Slide · Earth Power | L50 · 15/15/15 |
Source: PvPoke overall rankings. Score is relative to the league meta (100 = best). Typical build is the IV spread PvPoke assumes.
Raid attacker rankings
| Attacking type | Tier | Rank | DPS | TDO | Best moves |
|---|---|---|---|---|---|
| darkShadow | – | #40 / 363 | 13.8 | 192 | Rock Throw · Brutal Swing |
| rockShadow | – | #43 / 294 | 13.8 | 191 | Rock Throw · Rock Slide |
| normalShadow | – | #44 / 354 | 12.3 | 171 | Rock Throw · Hyper Beam |
| groundShadow | – | #59 / 302 | 13.0 | 180 | Rock Throw · Earth Power |
| steelShadow | – | #61 / 182 | 12.3 | 171 | Rock Throw · Iron Head |
| rock | – | #73 / 294 | 11.7 | 195 | Rock Throw · Rock Slide |
| dark | – | #78 / 363 | 11.7 | 195 | Rock Throw · Brutal Swing |
| normal | – | #78 / 354 | 10.6 | 176 | Rock Throw · Hyper Beam |
Level 40, 15/15/15, neutral target. DPS = damage per second, TDO = total damage output before fainting. Rank is among every Pokemon using that attacking type.
Moves
| Fast move | Type | Raid power | Energy | Duration | DPS | PvP power | PvP energy | Speed |
|---|---|---|---|---|---|---|---|---|
Steel Wing | steel | 14 | +8 | 1.0s | 14.0 | 7 | +5 | 2 turns |
Bite | dark | 6 | +4 | 0.5s | 12.0 | 2 | +4 | 1 turn |
Rock ThrowSTAB | rock | 13 | +8 | 1.0s | 13.0 | 8 | +5 | 2 turns |
Dragon Breath | dragon | 6 | +4 | 0.5s | 12.0 | 3 | +4 | 1 turn |
| Charged move | Type | Raid power | Energy | Duration | Dmg/energy | PvP power | PvP energy | Effects |
|---|---|---|---|---|---|---|---|---|
Ancient PowerSTAB | rock | 70 | -33 | 3.5s | 2.12 | 60 | -45 | 10% chance: +1 own Atk, +1 own Def |
Iron Head | steel | 60 | -50 | 2.0s | 1.20 | 85 | -50 | |
Hyper Beam | normal | 150 | -100 | 4.0s | 1.50 | 150 | -80 | |
Rock SlideSTAB | rock | 75 | -50 | 2.5s | 1.50 | 75 | -45 | |
Earth Power | ground | 100 | -50 | 3.5s | 2.00 | 90 | -50 | 10% chance: -1 foe Def |
Brutal Swing | dark | 65 | -33 | 2.0s | 1.97 | 55 | -35 |
Questions people ask
- Is Aerodactyl good in Pokemon GO?
- Yes. Aerodactyl is C-tier for Great League.
- Should I keep or transfer Aerodactyl?
- Aerodactyl will not win battles on its own, but Aerodactyl is A-tier for Rock raid attacker. Keep the good-IV copies and the candy to evolve one.
- What are the best Aerodactyl IVs for Great League?
- The rank-1 Great League spread is 4/14/11 (Attack/Defense/HP), which reaches the 1500 CP cap at level 20. Low Attack with high Defense and HP wins in capped leagues. Use the IV checker on this page to rank your own copy among all 4,096 spreads.
- Is Aerodactyl a good raid attacker?
- Aerodactyl ranks #78 of 363 dark attackers with 11.7 DPS. That is outside the top 15, so it is not a raid priority.
- Can Aerodactyl be shiny in Pokemon GO?
- Yes. Shiny Aerodactyl is available from egg, photobomb, raid, research, wild. A shiny is worth keeping for the collection no matter its IVs.
- Is Shadow Aerodactyl worth keeping?
- Shadow Aerodactyl hits 20% harder and takes 20% more damage. The Shadow form is C-tier for Great League, so keep it.
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