#687 · Generation 6
Mega Malamar
- Max CP (L40 / L50)
- 3,143 / 3,554
- Raid catch CP (L20 / L25)
- 1,796 / 2,245
- Research CP (L15)
- 1,347
- Buddy distance
- 3 km
- 2nd charged move
- 50,000 dust · 50 candy
- Mega energy (first time)
- 300
- Shiny
- Shadow
- Tradable
- Mega
- Dynamax
Transfer the extras
Mega Malamar has no job in PvP, raids, or Max Battles. Keep one for the Pokedex and any of the special variants below, and transfer the rest for candy.
Battle roles
No ranked PvP or raid role.
Collection value
- Can Mega Evolve: keep your highest-Attack copy for raid days.
- Can Dynamax: only copies caught in Max Battles can Dynamax, so keep at least one Max copy.
Tiers: S = meta-defining, A = strong, B = playable, C = niche. PvP from PvPoke overall rankings; raids from computed DPS/TDO within each attacking type; Max Battles from GO Hub tier lists.
Base stats
Base stats. Bars are scaled to the strongest Pokemon in the game.
Evolution line
PvP rankings (GO Battle League)
Not ranked in any PvPoke league (usually because the CP or stats do not fit, or it is unreleased).
Raid attacker rankings
| Attacking type | Tier | Rank | DPS | TDO | Best moves |
|---|---|---|---|---|---|
| dark | – | #54 / 363 | 11.5 | 272 | Psycho Cut · Foul Play |
| normal | – | #72 / 354 | 9.9 | 233 | Psycho Cut · Hyper Beam |
| psychic | – | #112 / 248 | 9.2 | 218 | Psycho Cut · Psybeam |
| fighting | – | #155 / 283 | 9.8 | 231 | Psycho Cut · Super Power |
Level 40, 15/15/15, neutral target. DPS = damage per second, TDO = total damage output before fainting. Rank is among every Pokemon using that attacking type.
Moves
| Fast move | Type | Raid power | Energy | Duration | DPS | PvP power | PvP energy | Speed |
|---|---|---|---|---|---|---|---|---|
Peck | flying | 10 | +10 | 1.0s | 10.0 | 6 | +8 | 2 turns |
Psycho CutSTAB | psychic | 4 | +7 | 0.5s | 8.0 | 4 | +9 | 2 turns |
PsywaveSTAB | psychic | 4 | +7 | 0.5s | 8.0 | 3 | +4 | 1 turn |
| Charged move | Type | Raid power | Energy | Duration | Dmg/energy | PvP power | PvP energy | Effects |
|---|---|---|---|---|---|---|---|---|
PsybeamSTAB | psychic | 65 | -50 | 3.0s | 1.30 | 70 | -60 | |
Foul PlaySTAB | dark | 70 | -50 | 2.0s | 1.40 | 65 | -40 | |
Superpower | fighting | 85 | -50 | 3.0s | 1.70 | 85 | -40 | 100% chance: -1 own Atk, -1 own Def |
Hyper Beam | normal | 150 | -100 | 4.0s | 1.50 | 150 | -80 |
Questions people ask
- Is Mega Malamar good in Pokemon GO?
- Not for battle. Mega Malamar has no ranked PvP, raid or Max Battle role, so keep one for the Pokedex and transfer the rest.
- Should I keep or transfer Mega Malamar?
- Mega Malamar has no job in PvP, raids, or Max Battles. Keep one for the Pokedex and any of the special variants below, and transfer the rest for candy.
- Is Mega Malamar a good raid attacker?
- Mega Malamar ranks #54 of 363 dark attackers with 11.5 DPS. That is outside the top 15, so it is not a raid priority.
- Can Mega Malamar be shiny in Pokemon GO?
- Yes. Shiny Mega Malamar is available from evolution, photobomb, research, wild. A shiny is worth keeping for the collection no matter its IVs.
PoGo Dex is free and gets fresh data every week. If it saved you from a bad transfer, you can buy me a coffee.
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