#809 · Generation 7
Melmetal
- Max CP (L40 / L50)
- 3,599 / 4,069
- Raid catch CP (L20 / L25)
- 2,056 / 2,571
- Research CP (L15)
- 1,542
- Buddy distance
- 20 km
- 2nd charged move
- 100,000 dust · 100 candy
- Shiny
- Shadow
- Tradable
- Mega
- Dynamax
Keep
Keep
Melmetal earns its spot: S-tier Great League and S-tier Ultra League.
Battle roles
- SGreat League#9 of 1146 · score 91.1
It is ranked #9 in Great League on PvPoke with Thunder Shock / Double Iron Bash / Dynamic Punch.
- SUltra League#5 of 844 · score 92.7
It is ranked #5 in Ultra League on PvPoke with Thunder Shock / Double Iron Bash / Dynamic Punch.
- AMaster League#28 of 406 · score 88.5
It is ranked #28 in Master League on PvPoke with Thunder Shock / Double Iron Bash / Dynamic Punch.
- ASteel raid attacker#8 Steel · 14.3 DPS
It ranks #8 of 180 Steel-type attackers with Thunder Shock / Double Iron Bash (needs an Elite TM).
Collection value
- Mythical: keep at least one, and hold on to hundos and shinies.
Tiers: S = meta-defining, A = strong, B = playable, C = niche. PvP from PvPoke overall rankings; raids from computed DPS/TDO within each attacking type; Max Battles from GO Hub tier lists.
Base stats
Base stats. Bars are scaled to the strongest Pokemon in the game.
Evolution line
Check your Pokemon's IVs
Ranks all 4,096 spreads for each leagueLoading IV checker…
PvP rankings (GO Battle League)
| League | Tier | Rank | Score | Recommended moves | Typical build |
|---|---|---|---|---|---|
| Great League | S | #9 / 1146 | 91.1 | Thunder Shock · Double Iron Bash · Dynamic Punch Melmetal shoots up the rankings with a major buff to Double Iron Bash. It gives Melmetal a 2 DPE attack at a blazing 4 pace. Dynamic Punch makes for excellent coverage as well. Its stat product is merely average and it may struggle against established picks like Quagsire and Kanto Ninetales. | L15.5 · 4/10/14 |
| Ultra League | S | #5 / 844 | 92.7 | Thunder Shock · Double Iron Bash · Dynamic Punch | L25.5 · 4/15/14 |
| Master League | A | #28 / 406 | 88.5 | Thunder Shock · Double Iron Bash · Dynamic Punch | L50 · 15/15/15 |
Source: PvPoke overall rankings. Score is relative to the league meta (100 = best). Typical build is the IV spread PvPoke assumes.
Raid attacker rankings
| Attacking type | Tier | Rank | DPS | TDO | Best moves |
|---|---|---|---|---|---|
| steel | A | #8 / 180 | 14.3 | 380 | Thunder Shock · Double Iron BashElite TM |
| normal | – | #51 / 353 | 10.2 | 272 | Thunder Shock · Hyper Beam |
| electric | – | #74 / 247 | 10.7 | 285 | Thunder Shock · Thunderbolt |
| rock | – | #77 / 291 | 10.2 | 272 | Thunder Shock · Rock Slide |
| fighting | – | #92 / 279 | 11.2 | 298 | Thunder Shock · Dynamic Punch |
Level 40, 15/15/15, neutral target. DPS = damage per second, TDO = total damage output before fainting. Rank is among every Pokemon using that attacking type.
Moves
| Fast move | Type | Raid power | Energy | Duration | DPS | PvP power | PvP energy | Speed |
|---|---|---|---|---|---|---|---|---|
Thunder Shock | electric | 4 | +7 | 0.5s | 8.0 | 4 | +9 | 2 turns |
| Charged move | Type | Raid power | Energy | Duration | Dmg/energy | PvP power | PvP energy | Effects |
|---|---|---|---|---|---|---|---|---|
Flash CannonSTAB | steel | 100 | -100 | 2.5s | 1.00 | 110 | -65 | |
Thunderbolt | electric | 80 | -50 | 2.5s | 1.60 | 90 | -55 | |
Hyper Beam | normal | 150 | -100 | 4.0s | 1.50 | 150 | -80 | |
Rock Slide | rock | 75 | -50 | 2.5s | 1.50 | 75 | -45 | |
Superpower | fighting | 85 | -50 | 3.0s | 1.70 | 85 | -40 | 100% chance: -1 own Atk, -1 own Def |
Dynamic Punch | fighting | 85 | -50 | 2.5s | 1.70 | 90 | -45 | |
Double Iron BashElite TMSTAB | steel | 70 | -33 | 2.0s | 2.12 | 70 | -35 |
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