#151 · Generation 1
Mew
- Max CP (L40 / L50)
- 3,265 / 3,691
- Raid catch CP (L20 / L25)
- 1,865 / 2,332
- Research CP (L15)
- 1,399
- Buddy distance
- 20 km
- 2nd charged move
- 100,000 dust · 100 candy
- Shiny
- Shadow
- Tradable
- Mega
- Dynamax
Keep the best copies
Mythical Pokemon are hard to get back once they leave rotation. Keep hundos, shinies, and one for the collection; transfer the weak duplicates.
Battle roles
- CGreat League#371 of 1154 · score 78.2
It is ranked #371 in Great League on PvPoke with Shadow Claw / Wild Charge / Psyshock.
- CUltra League#191 of 851 · score 82.2
It is ranked #191 in Ultra League on PvPoke with Shadow Claw / Psyshock / Wild Charge.
- CMaster League#135 of 409 · score 71.7
It is ranked #135 in Master League on PvPoke with Shadow Claw / Psyshock / Wild Charge.
Collection value
- Mythical: keep at least one, and hold on to hundos and shinies.
Tiers: S = meta-defining, A = strong, B = playable, C = niche. PvP from PvPoke overall rankings; raids from computed DPS/TDO within each attacking type; Max Battles from GO Hub tier lists.
Base stats
Base stats. Bars are scaled to the strongest Pokemon in the game.
Evolution line
Does not evolve.
Check your Pokemon's IVs
Ranks all 4,096 spreads for each leagueLoading IV checker…
PvP rankings (GO Battle League)
| League | Tier | Rank | Score | Recommended moves | Typical build |
|---|---|---|---|---|---|
| Great League | C | #371 / 1154 | 78.2 | Shadow Claw · Wild Charge · Psyshock | L16.5 · 12/10/14 |
| Ultra League | C | #191 / 851 | 82.2 | Shadow Claw · Psyshock · Wild Charge | L27.5 · 12/11/12 |
| Master League | C | #135 / 409 | 71.7 | Shadow Claw · Psyshock · Wild Charge | L50 · 15/15/15 |
Source: PvPoke overall rankings. Score is relative to the league meta (100 = best). Typical build is the IV spread PvPoke assumes.
Raid attacker rankings
| Attacking type | Tier | Rank | DPS | TDO | Best moves |
|---|---|---|---|---|---|
| fairy | – | #39 / 184 | 10.4 | 260 | Pound · Dazzling Gleam |
| psychic | – | #50 / 248 | 12.2 | 305 | Snarl · Psychic |
| normal | – | #61 / 354 | 10.1 | 252 | Pound · Hyper Beam |
| ice | – | #62 / 231 | 10.2 | 257 | Pound · Blizzard |
| electric | – | #67 / 248 | 11.1 | 279 | Snarl · Wild Charge |
| grass | – | #72 / 344 | 11.1 | 279 | Snarl · Grass Knot |
| water | – | #76 / 283 | 10.4 | 260 | Pound · Surf |
| steel | – | #81 / 182 | 9.5 | 238 | Pound · Flash Cannon |
Level 40, 15/15/15, neutral target. DPS = damage per second, TDO = total damage output before fainting. Rank is among every Pokemon using that attacking type.
Moves
| Fast move | Type | Raid power | Energy | Duration | DPS | PvP power | PvP energy | Speed |
|---|---|---|---|---|---|---|---|---|
Pound | normal | 6 | +5 | 0.5s | 12.0 | 4 | +4 | 2 turns |
Steel Wing | steel | 14 | +8 | 1.0s | 14.0 | 7 | +5 | 2 turns |
Charge Beam | electric | 7 | +14 | 1.0s | 7.0 | 6 | +11 | 3 turns |
Shadow Claw | ghost | 6 | +4 | 0.5s | 12.0 | 6 | +8 | 2 turns |
Volt Switch | electric | 13 | +20 | 1.5s | 8.7 | 14 | +16 | 4 turns |
Struggle Bug | bug | 15 | +15 | 1.5s | 10.0 | 9 | +8 | 3 turns |
Frost Breath | ice | 11 | +9 | 1.0s | 11.0 | 7 | +5 | 2 turns |
Dragon Tail | dragon | 14 | +8 | 1.0s | 14.0 | 9 | +12 | 3 turns |
Infestation | bug | 9 | +13 | 1.0s | 9.0 | 10 | +12 | 3 turns |
Poison Jab | poison | 13 | +9 | 1.0s | 13.0 | 7 | +7 | 2 turns |
Rock Smash | fighting | 17 | +12 | 1.5s | 11.3 | 9 | +7 | 3 turns |
Snarl | dark | 11 | +13 | 1.0s | 11.0 | 5 | +13 | 3 turns |
Cut | normal | 5 | +5 | 0.5s | 10.0 | 3 | +2 | 1 turn |
Waterfall | water | 13 | +7 | 1.0s | 13.0 | 11 | +10 | 3 turns |
| Charged move | Type | Raid power | Energy | Duration | Dmg/energy | PvP power | PvP energy | Effects |
|---|---|---|---|---|---|---|---|---|
PsychicSTAB | psychic | 95 | -50 | 3.0s | 1.90 | 75 | -55 | 10% chance: -1 foe Def |
Ancient Power | rock | 70 | -33 | 3.5s | 2.12 | 60 | -45 | 10% chance: +1 own Atk, +1 own Def |
Dragon Claw | dragon | 45 | -33 | 1.5s | 1.36 | 80 | -50 | |
PsyshockSTAB | psychic | 60 | -33 | 2.5s | 1.82 | 70 | -40 | |
Ice Beam | ice | 95 | -50 | 3.5s | 1.90 | 90 | -55 | |
Blizzard | ice | 130 | -100 | 3.0s | 1.30 | 140 | -75 | |
Hyper Beam | normal | 150 | -100 | 4.0s | 1.50 | 150 | -80 | |
Solar Beam | grass | 180 | -100 | 5.0s | 1.80 | 150 | -80 | |
Thunderbolt | electric | 80 | -50 | 2.5s | 1.60 | 90 | -55 | |
Thunder | electric | 100 | -100 | 2.5s | 1.00 | 100 | -60 | |
Flame Charge | fire | 70 | -33 | 4.0s | 2.12 | 65 | -50 | 100% chance: +1 own Atk |
Low Sweep | fighting | 40 | -33 | 2.0s | 1.21 | 40 | -40 | |
Overheat | fire | 160 | -100 | 4.0s | 1.60 | 130 | -55 | 100% chance: -2 own Atk |
Focus Blast | fighting | 140 | -100 | 3.5s | 1.40 | 150 | -75 | |
Energy Ball | grass | 90 | -50 | 4.0s | 1.80 | 80 | -45 | 10% chance: -1 foe Def |
Stone Edge | rock | 105 | -100 | 2.5s | 1.05 | 100 | -55 | |
Gyro Ball | steel | 85 | -50 | 3.5s | 1.70 | 80 | -50 | |
Bulldoze | ground | 80 | -50 | 3.5s | 1.60 | 80 | -55 | 100% chance: -1 foe Def |
Rock Slide | rock | 75 | -50 | 2.5s | 1.50 | 75 | -45 | |
Grass Knot | grass | 90 | -50 | 2.5s | 1.80 | 90 | -50 | |
Flash Cannon | steel | 100 | -100 | 2.5s | 1.00 | 110 | -65 | |
Wild Charge | electric | 90 | -50 | 2.5s | 1.80 | 100 | -45 | 100% chance: -2 own Def |
Dark Pulse | dark | 80 | -50 | 3.0s | 1.60 | 80 | -45 | |
Dazzling Gleam | fairy | 100 | -50 | 3.5s | 2.00 | 90 | -55 | |
Surf | water | 60 | -50 | 1.5s | 1.20 | 75 | -45 |
Questions people ask
- Is Mew good in Pokemon GO?
- Yes. Mew is C-tier for Great League and has 2 other ranked roles.
- Should I keep or transfer Mew?
- Mythical Pokemon are hard to get back once they leave rotation. Keep hundos, shinies, and one for the collection; transfer the weak duplicates.
- What are the best Mew IVs for Great League?
- The rank-1 Great League spread is 12/10/14 (Attack/Defense/HP), which reaches the 1500 CP cap at level 16.5. Low Attack with high Defense and HP wins in capped leagues. Use the IV checker on this page to rank your own copy among all 4,096 spreads.
- What are the best Mew IVs for Ultra League?
- The rank-1 Ultra League spread is 12/11/12 (Attack/Defense/HP), which reaches the 2500 CP cap at level 27.5. Low Attack with high Defense and HP wins in capped leagues. Use the IV checker on this page to rank your own copy among all 4,096 spreads.
- Is Mew a good raid attacker?
- Mew ranks #50 of 248 psychic attackers with 12.2 DPS. That is outside the top 15, so it is not a raid priority.
- Can Mew be shiny in Pokemon GO?
- Yes. Shiny Mew is available from research. A shiny is worth keeping for the collection no matter its IVs.
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