Situational
Situational
Pangoro has a niche: B-tier Great League. Keep one with the right IVs and transfer the rest.
Battle roles
- BGreat League#206 of 1146 · score 83.2
It is ranked #206 in Great League on PvPoke with Karate Chop / Close Combat / Night Slash.
- CUltra League#196 of 844 · score 82.5
It is ranked #196 in Ultra League on PvPoke with Karate Chop / Close Combat / Night Slash.
- –Master League#179 of 406 · score 66.3
Ranked #179 of 406; not competitive in Master League.
Collection value
Nothing special: keep one for the Pokedex.
Tiers: S = meta-defining, A = strong, B = playable, C = niche. PvP from PvPoke overall rankings; raids from computed DPS/TDO within each attacking type; Max Battles from GO Hub tier lists.
Base stats
Base stats. Bars are scaled to the strongest Pokemon in the game.
Evolution line
Check your Pokemon's IVs
Ranks all 4,096 spreads for each leagueLoading IV checker…
PvP rankings (GO Battle League)
| League | Tier | Rank | Score | Recommended moves | Typical build |
|---|---|---|---|---|---|
| Great League | B | #206 / 1146 | 83.2 | Karate Chop · Close Combat · Night Slash | L19 · 4/15/14 |
| Ultra League | C | #196 / 844 | 82.5 | Karate Chop · Close Combat · Night Slash | L33 · 4/15/15 |
| Master League | – | #179 / 406 | 66.3 | Karate Chop · Close Combat · Night Slash | L50 · 15/15/15 |
| Ultra Premier | C | #145 / 689 | 86.6 | Karate Chop · Close Combat · Night Slash | |
| Master Premier | – | #204 / 274 | 56.4 | Snarl · Close Combat · Night Slash | L50 · 15/15/15 |
Source: PvPoke overall rankings. Score is relative to the league meta (100 = best). Typical build is the IV spread PvPoke assumes.
Raid attacker rankings
| Attacking type | Tier | Rank | DPS | TDO | Best moves |
|---|---|---|---|---|---|
| steel | – | #77 / 180 | 10.6 | 184 | Snarl · Iron Head |
| rock | – | #89 / 291 | 11.1 | 191 | Snarl · Rock Slide |
| dark | – | #92 / 360 | 10.9 | 188 | Snarl · Night Slash |
| fighting | – | #112 / 279 | 11.6 | 200 | Snarl · Close Combat |
Level 40, 15/15/15, neutral target. DPS = damage per second, TDO = total damage output before fainting. Rank is among every Pokemon using that attacking type.
Moves
| Fast move | Type | Raid power | Energy | Duration | DPS | PvP power | PvP energy | Speed |
|---|---|---|---|---|---|---|---|---|
Low KickSTAB | fighting | 5 | +5 | 0.5s | 10.0 | 6 | +8 | 2 turns |
SnarlSTAB | dark | 11 | +13 | 1.0s | 11.0 | 5 | +13 | 3 turns |
Bullet Punch | steel | 10 | +11 | 1.0s | 10.0 | 7 | +7 | 2 turns |
Karate ChopSTAB | fighting | 10 | +13 | 1.0s | 10.0 | 5 | +9 | 2 turns |
| Charged move | Type | Raid power | Energy | Duration | Dmg/energy | PvP power | PvP energy | Effects |
|---|---|---|---|---|---|---|---|---|
Close CombatSTAB | fighting | 105 | -100 | 2.5s | 1.05 | 100 | -45 | 100% chance: -2 own Def |
Night SlashSTAB | dark | 45 | -33 | 2.0s | 1.36 | 50 | -35 | 12% chance: +1 own Atk |
Iron Head | steel | 60 | -50 | 2.0s | 1.20 | 85 | -50 | |
Rock Slide | rock | 75 | -50 | 2.5s | 1.50 | 75 | -45 |
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