#245 · Generation 2
Suicune
- Max CP (L40 / L50)
- 2,983 / 3,372
- Raid catch CP (L20 / L25)
- 1,704 / 2,130
- Research CP (L15)
- 1,278
- Buddy distance
- 20 km
- 2nd charged move
- 100,000 dust · 100 candy
- Shiny
- Shadow
- Tradable
- Mega
- Dynamax
Verdict: Keep
Suicune earns its spot: A-tier Max Battle tank.
Battle roles
- AMax Battle tankdynamax#9 of 157 tanks
A-tier Max Battle tank (#9 of 157 by Defence × HP): it takes the boss's hits and shields the party with Max Guard.
- BMax Battle healerdynamax#19 of 157 healers
B-tier Max Battle healer (heals 30 HP per Max Spirit, #19 of 157): Max Spirit heals a share of its own HP to every ally.
- –Great League#518 of 1154 · score 74.3
Ranked #518 of 1154; not competitive in Great League.
- –Ultra League#358 of 851 · score 76.9
Ranked #358 of 851; not competitive in Ultra League.
- –Master League#196 of 409 · score 64
Ranked #196 of 409; not competitive in Master League.
Collection value
- Legendary: keep at least one, and hold on to hundos and shinies.
- Can Dynamax: only copies caught in Max Battles can Dynamax, so keep at least one Max copy.
- Shadow version exists: Shadows hit 20% harder and are worth a raid slot even with low IVs.
Tiers: S = meta-defining, A = strong, B = playable, C = niche. PvP from PvPoke overall rankings; raids from computed DPS/TDO within each attacking type; Max Battles from GO Hub tier lists.
Base stats
Base stats. Bars are scaled to the strongest Pokemon in the game.
Evolution line
Does not evolve.
Check your Pokemon's IVs
Ranks all 4,096 spreads for each leagueLoading IV checker…
PvP rankings (GO Battle League)
| League | Tier | Rank | Score | Recommended moves | Typical build |
|---|---|---|---|---|---|
| Great League | – | #518 / 1154 | 74.3 | Ice Fang · Bubble Beam · Scald | L18.5 · 5/14/14 |
| Great LeagueShadow | – | #573 / 1154 | 73 | Ice Fang · Bubble Beam · Scald | L18.5 · 5/14/14 |
| Ultra League | – | #358 / 851 | 76.9 | Ice Fang · Ice Beam · Scald | L32 · 5/15/12 |
| Ultra LeagueShadow | – | #489 / 851 | 72.6 | Ice Fang · Scald · Ice Beam | L32 · 5/15/12 |
| Master League | – | #196 / 409 | 64 | Ice Fang · Scald · Ice Beam | L50 · 15/15/15 |
| Master LeagueShadow | – | #232 / 409 | 59.4 | Ice Fang · Scald · Ice Beam | L50 · 15/15/15 |
Source: PvPoke overall rankings. Score is relative to the league meta (100 = best). Typical build is the IV spread PvPoke assumes.
Max Battles (Dynamax & Gigantamax)
Suicune can Dynamax. Only copies caught in Max Battles (or from Max research) can enter Power Spot battles.
Max Moves
- psychicMax Mindstormfrom Extrasensory250 / 300 / 350 power
- darkMax Darknessfrom Snarl250 / 300 / 350 power
- iceMax Hailstormfrom Ice Fang250 / 300 / 350 power
- waterMax Geyserfrom Water Gun250 / 300 / 350 power
- normalMax Strikefrom Hidden Power250 / 300 / 350 power
- Max Guard+20 / +40 / +60 HP shield
- Max Spiritheals 8 / 12 / 16% HP
Max Battle roles
- Tank (Max Guard)A Dynamax
- Healer (Max Spirit)B Dynamax
Max Move power is per level 1 / 2 / 3; levels are unlocked with Max Particles and Candy. Tiers are computed from level-3 Max Move damage, Defence × HP and HP at level 40; thresholds on the guide page.
Raid attacker rankings
| Attacking type | Tier | Rank | DPS | TDO | Best moves |
|---|---|---|---|---|---|
| waterShadow | – | #58 / 283 | 11.4 | 265 | Water Gun · Hydro Pump |
| iceShadow | – | #64 / 231 | 10.4 | 242 | Water Gun · Ice Beam |
| water | – | #88 / 283 | 9.7 | 271 | Water Gun · Hydro Pump |
| ice | – | #98 / 231 | 8.8 | 244 | Water Gun · Ice Beam |
Level 40, 15/15/15, neutral target. DPS = damage per second, TDO = total damage output before fainting. Rank is among every Pokemon using that attacking type.
Moves
| Fast move | Type | Raid power | Energy | Duration | DPS | PvP power | PvP energy | Speed |
|---|---|---|---|---|---|---|---|---|
Extrasensory | psychic | 11 | +11 | 1.0s | 11.0 | 8 | +10 | 3 turns |
Snarl | dark | 11 | +13 | 1.0s | 11.0 | 5 | +13 | 3 turns |
Ice Fang | ice | 12 | +20 | 1.5s | 8.0 | 8 | +6 | 2 turns |
Water GunSTAB | water | 5 | +5 | 0.5s | 10.0 | 3 | +3 | 1 turn |
Hidden PowerElite TM | normal | 15 | +15 | 1.5s | 10.0 | 9 | +8 | 3 turns |
| Charged move | Type | Raid power | Energy | Duration | Dmg/energy | PvP power | PvP energy | Effects |
|---|---|---|---|---|---|---|---|---|
Hydro PumpSTAB | water | 135 | -100 | 3.5s | 1.35 | 130 | -75 | |
Bubble BeamSTAB | water | 45 | -33 | 2.0s | 1.36 | 50 | -50 | 100% chance: -1 foe Atk |
Water PulseSTAB | water | 65 | -50 | 3.0s | 1.30 | 80 | -50 | |
Ice Beam | ice | 95 | -50 | 3.5s | 1.90 | 90 | -55 | |
ScaldSTAB | water | 75 | -50 | 3.5s | 1.50 | 85 | -50 | 30% chance: -1 foe Atk |
Questions people ask
- Is Suicune good in Pokemon GO?
- Yes. Suicune is A-tier for Max Battle tank and has 1 other ranked role.
- Should I keep or transfer Suicune?
- Suicune earns its spot: A-tier Max Battle tank.
- Is Suicune a good raid attacker?
- Suicune ranks #88 of 283 water attackers with 9.7 DPS. That is outside the top 15, so it is not a raid priority.
- Can Suicune be shiny in Pokemon GO?
- Yes. Shiny Suicune is available from photobomb, raid, research, wild. A shiny is worth keeping for the collection no matter its IVs.
- Is Shadow Suicune worth keeping?
- Shadow Suicune hits 20% harder and takes 20% more damage. It has no ranked role of its own, so treat it like a normal copy.
PoGo Dex is free and gets fresh data every week. If it saved you from a bad transfer, you can buy me a coffee.
Donate on Ko-fi