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#662 · Generation 6

Fletchinder

Max CP (L40 / L50)
1,469 / 1,661
Raid catch CP (L20 / L25)
839 / 1,049
Research CP (L15)
629
Buddy distance
1 km
2nd charged move
10,000 dust · 25 candy
  • Shiny
  • Shadow
  • Tradable
  • Mega
  • Dynamax
Fletchinder
Keep

Keep to evolve

Fletchinder will not win battles on its own, but Talonflame is A-tier for Great League. Keep the good-IV copies and the candy to evolve one.

Battle roles

  • C
    Great Leagueshadow#247 of 1154 · score 81.1

    The Shadow version is ranked #247 in Great League on PvPoke with Peck / Fly / Heat Wave.

Worth evolving into

Collection value

  • Shadow version exists: Shadows hit 20% harder and are worth a raid slot even with low IVs.

Tiers: S = meta-defining, A = strong, B = playable, C = niche. PvP from PvPoke overall rankings; raids from computed DPS/TDO within each attacking type; Max Battles from GO Hub tier lists.

Base stats

Attack145
Defense110
Stamina158

Base stats. Bars are scaled to the strongest Pokemon in the game.

Weak to

Resists

Evolution line

Check your Pokemon's IVs

Ranks all 4,096 spreads for each league

Loading IV checker…

PvP rankings (GO Battle League)

LeagueTierRankScoreRecommended movesTypical build
Great LeagueC#299 / 115479.7
Peck · Fly · Heat Wave
L47.5 · 4/14/15
Great LeagueShadowC#247 / 115481.1
Peck · Fly · Heat Wave
L47.5 · 4/14/15

Source: PvPoke overall rankings. Score is relative to the league meta (100 = best). Typical build is the IV spread PvPoke assumes.

Raid attacker rankings

Attacking typeTierRankDPSTDOBest moves
flyingShadow–#152 / 2388.672Peck · Fly
flying–#154 / 2388.080Peck · Fly
fireShadow–#201 / 2637.260Steel Wing · Flame Charge
fire–#207 / 2636.363Steel Wing · Flame Charge

Level 40, 15/15/15, neutral target. DPS = damage per second, TDO = total damage output before fainting. Rank is among every Pokemon using that attacking type.

Moves

Fast moveTypeRaid powerEnergyDurationDPSPvP powerPvP energySpeed
PeckSTAB
flying10+101.0s10.06+82 turns
EmberSTAB
fire10+101.0s10.04+92 turns
Steel Wing
steel14+81.0s14.07+52 turns
Charged moveTypeRaid powerEnergyDurationDmg/energyPvP powerPvP energyEffects
Aerial AceSTAB
flying55-332.5s1.6760-45
Heat WaveSTAB
fire95-1003.0s0.9575-45
Flame ChargeSTAB
fire70-334.0s2.1265-50100% chance: +1 own Atk
FlySTAB
flying90-502.0s1.8080-45

Questions people ask

Is Fletchinder good in Pokemon GO?
Yes. Fletchinder is C-tier for Great League.
Should I keep or transfer Fletchinder?
Fletchinder will not win battles on its own, but Talonflame is A-tier for Great League. Keep the good-IV copies and the candy to evolve one.
What are the best Fletchinder IVs for Great League?
The rank-1 Great League spread is 4/14/15 (Attack/Defense/HP), which reaches the 1500 CP cap at level 47.5. Low Attack with high Defense and HP wins in capped leagues. Use the IV checker on this page to rank your own copy among all 4,096 spreads.
Is Fletchinder a good raid attacker?
Fletchinder ranks #154 of 238 flying attackers with 8.0 DPS. That is outside the top 15, so it is not a raid priority.
Should I evolve Fletchinder?
Talonflame is A-tier for Great League. Evolve the copy with the best IVs for that role and transfer spare Fletchinder for candy.
Can Fletchinder be shiny in Pokemon GO?
Yes. Shiny Fletchinder is available from evolution, photobomb, raid, research, wild. A shiny is worth keeping for the collection no matter its IVs.
Is Shadow Fletchinder worth keeping?
Shadow Fletchinder hits 20% harder and takes 20% more damage. The Shadow form is C-tier for Great League, so keep it.

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